Game Asset, Texture Artist & Developer

Aidan
Stokes

aidanstokes39@gmail.com

Projects

Forge Mascot

Nordic House

Ork

Kindergarten Classroom

Pizza Container

Coffee Container

Classroom (VR Optimised)

Alien

4IR Classroom

Forge Office (VR Optimised)

The Game Development World Championship

Skills & Expertise

3D Game Assets and Environment Design

Proficient with Blender, 3DS Max, Substance Painter, Substance Designer, Unity, Adobe Suite.

Able to optimize game assets, design environments and texture assets.

Coding Languages

C#, Unreal Engine, Unity, Zbrush, C++, Java, Android Studios.

Work Experience

Sep 2022 - Sep 2024

VR Designer and Developer

Forge Academy & Labs

  • I am an all-round in-house 3D asset and environmental graphic designer, motion graphics artist and Unity VR developer for the company helping with any and all creative work.

Jul 2022 - Sep 2022

Game Asset Creator - Contract

The Boiler Room

  • Worked as a short-term contract game asset creator, making optimized assets for mining companies and industry in Unity for VR induction and Safety games. The respective companies I made assets for include:
  • SibanyeStillwater, AngloGold, Ashanti Limited, Harmony Gold, Wood Chemicals SA (Pty) Ltd

Apr 2021 - Jul 2022

3D Game Designer/Motion Graphics

Mortimer Harvey - The House of Resonance

  • Worked as a 3D game asset artist and multi-media designer. The jobs and companies I worked with:
  • Old Mutual (Bank), Tekonomica, Everyday Gr8s Campaign, Saving Sofia

Jan 2020 - Apr 2021

Game Designer/Developer

Arctic Arts

  • Worked as a 3D game asset artist and developer for mobile games, creating optimised assets and engine work.
  • Worked with Unity, 3DS Max and Android studios.

Education

2024 - 2024

Certificate of UI and UX

UX Design Institute - Dublin

A UX and UI certificate online with the UX Design Institute based in Dublin as a part of my upskilling.

2020 - 2020

Certificate of Fine Arts

Vega Bordeaux - International Institute of Education

  • As part of my bachelor’s, we had a separate module in my degree that issued a certificate in Fine Arts upon completion.

2017 - 2020

Bachelor of Computer Science (BCIS)

Vega Bordeaux - International Institute of Education

  • 2D animation, 3D animation, Unity Engine work, Principles of Game Design, Marketing, Research, AI machine learning, Backend engine development with Vukan api, Fine arts
  • Studied at the International Institute of Education (I.I.E.), focused on game design and development, where we learnt both the coding and design side of games. Subjects include Programming.